Live Simulation · WebAssembly
Lunar Landing Simulator
An infinite, stochastic moon landing: every mission generates a unique procedural surface, a fresh safe-zone target and randomized starting physics — then real C++ flight software (guidance, navigation, control and hazard avoidance, compiled to WebAssembly) has to land it, live at 60 fps.
Initializing SELENE flight software (WebAssembly)…